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Category Archives: Video Games

This app gives me the ability to log in to Second Life from my iPhone.  I login with my normal Second Life account, choosing whether to stay at my previous location, or my home location.  I can use local chat, IM, do the group thing, see the map, and view profiles of those around me.  I can see which of the people in my contact list are online.  I can search for places to check out, access my inventory, and upload photos directly from my phone’s camera.  I can even listen to the music or watch the movie playing in whatever region I’m in.

The use I saw for this was to quickly log in with my phone to decide whether to log in using the real desktop client.  If certain contacts of mine are online, I’m more likely to spend some more time there.  This way I don’t get sucked in as often.  Hopefully it works that way.  Maybe I’ll just get sucked in further.

This type of mixing real life with second life could be dangerous.  I wonder how long this app will stay installed on my phone.

Balance: $42.10

Days Remaining: 21

So XBox announced yesterday that everyone with a XBox Live Gold membership and a Netflix account can stream Netflix movies to their Xbox 360 exactly like the Roku box does.  I want to test this as soon as it is released, which is supposed to be late fall this year.

So my feelings on this are mixed.  I paid $100 for watching movies 4 or 5 months earlier than I could for no extra money on my XBox.  So that’s not a good feeling.  BUT, Roku has been saying that there is an upgrade in the works that will allow the Roku to stream content from other providers, which might make the thing worth the money I spent.

Then again, the 360 is supposed to have a deal with NBC, and they’re actually disclosing this new content.  Roku has said next to nothing about what other content providers they’ll be adding.  They’re just myseteriously “Big name” as a descriptor.

In the end, I hope my Roku box will end up doing something that the 360 can’t… just to prove my money hasn’t been wasted.

Note: I cannot take full credit for this short story. I read it about a year ago on some web page and forgot where it was. I’m attempting to reproduce the story here, from memory.

It’s the year 2118, and I walk to work like any other day. The computer simulation research facility at the university is an interesting place to work. Mostly, we try to show what would happen in experiments that are too expensive otherwise. The computer systems have learned to simulate reality to such a high degree of accuracy that the value of real-world experimentation has diminished greatly.

I had taken Friday off, so first on my agenda was to discover what had been done while I was absent.

“Hey Jim,” Barbara said.

“Hello,” I replied.

“You’re going to want to look at this.”

“What’s up?”  I ask.

“Well, we were thinking about the 20th century research of physicists such as Stephen Hawking about what happened in the first moments of the Big Bang. We did some digging, and there is actually enough data and math out there on the subject to start the simulation. We spent the majority of Friday collecting the data and setting up the sim.”

“Okay… what happened?”

“Take a look.”

The computer displayed what appeared to be clusters of galaxies, and zooming in, individual stars within the galaxies. “How long has the sim been running?”

“Oh, we’ve been here all weekend. As you know, time is a variable here, so we advanced the clock about 8 billion years, and you have this. 5 billion years later, check out what happens.” She started to advance the clock and individual stars began to form planetary satellites. “Out of curiosity, we cataloged the stars with 8 planets, and came up with a surprisingly short list… only 350 million or so. Of these, maybe 10 million or so had planets with masses similar to our own solar system. And after some more digging, we found this planet.”

A blue-green globe appeared that looked shockingly familiar. “Is that…?” I asked, taking a closer look.

“It gets better. I zoomed in further, and the continental shelfs appeared very similar to our own. We’d have to get some geologists in here to date it, but we figured we could just advance the clock until we began to recognize our own planet more and more. It turns out it wasn’t as hard as you think. Civilization really changes a planet.”

“You’re not saying you can see us, I mean, humans, can you?”

“Yes.” Giggling, she advanced the clock further. The clock was now using the Gregorian calendar, today’s date, only an hour or so ago.

I saw myself taking a shower. “What is this, some kind of joke?”

“Sorry, but no, It’s not a joke. In fact, we’ve discovered we can’t advance the clock past the current time. Let me show you.” She changed view and pushed the clock as far as it could go. There was an image of the two of us, huddling over the computer monitor.

I jumped around, looking for the camera.

“There’s no camera. We can change the angle, if you want proof.” She rotated the view again, and the angle of the view of ourselves changed back and forth, so we could see ourselves from all angles.

Looking around, I saw no movement in the room.  Nothing was recording us.  I was dumbfounded, because  there I was, looking at the computer.  “How is this possible?” I finally managed to blurt out.

“We’re not sure. But it gives rise to some really interesting questions,” she said mysteriously.

“I’ll say. Turn it off… this is starting to freak me out.”

“I’m not sure we want to do that, actually.”

“Why not?”

“Well, think about it. In this simulation is a simulation of us, looking at another simulation of us, and so on, ad infinitum.” She explained.

“Right, the chain of simulations continues on forever.”

“Exactly. Now ask yourself, what is the probability that we are at the top of this chain of infinite simulations, and we are the real people and everyone below us is the simulation.”

“Huh? But you built this simulation yourself.”

“Well, I might be a simulation of the real me, in another universe above us. There is no way to tell. The fact that we can’t advance the date beyond the current time seems to indicate something. If we turn this computer off, we destroy the simulations, the universes below us. And if we’re just a simulation, we do it because the universes above us will also turn their computer off, destroying us, and everything we know.  So we can’t ethically shut down the simulation.”

“Yeah… I agree.  Don’t turn it off.”

The news is historic. This game surpassed Halo 3 as the fastest selling game of all time. And with good reason. It has received the highest video game ratings of any game in recent memory. People are saying it’s the best of the GTA series, and not only that, the best game they’ve played in 15 years. I’m not sure if I’d go quite that far. But, I have to admit, this is my new favorite game.

I’m new to the GTA series, so I can’t speak very well to what has changed since the last release. Some of my friends had San Andreas. Mostly, what I can say is that the graphics blow me away. The game isn’t trying to go for a photo-realistic look. In fact, most of the characters seem somewhat cartoon-like. But, the physics engine, coupled with very realistic facial expressions and perfect lip-syncing to the dialog, and the near-perfect environment makes this game very realistic. The voice acting isn’t done by famous actors, but is also very well done. I’ve actually laughed several times at the humor. The environment is the single, best aspect of this game. It’s called “Liberty City”, but it’s basically an exact duplicate of New York City. I read a New York Times piece about how eerie it is to be walking around on streets that he recognizes in real life. He tried to find his old apartment in the game, only to find that the city has been reduced in size, squeezing the “touristy” type locations closer together, forgetting the real city. That’s fine by me.

The music in this game is excellent. I’m actually a fan of a lot of Russian and Ukrainian music, and recognized a lot of the artists I hear on the Eastern European-oriented radio stations. The commercials heard on the radio are hilarious, poking fun at most everything that is US culture. I love it. If you spend much time at your apartment (who would want to do that?), you realize that the TV actually works, and there are some hilarious TV programs you can watch. I haven’t spent much time with that… I can’t imagine why it would be a good idea in the game, unless you’re just bored.

I like that everyone in the game has a cell phone. The “extras” walking around can often be seen answering a phone call, or making a phone call, to report a crime. The main character even has a cell phone. You can call anyone you’ve ever met in the game, provided that they’re still alive, of course. You make friends, even girlfriends. You discover places in the city where you can take people to hang out. Each of these places has its own entertainment. There’s a small pool hall. There’s a bar with darts. A bowling alley. All of the mini games are very well done, and actually fun.

The police can work for you or against you. I was chased out of a club once, and the bouncer was getting rough with me, even after I was out of the club. So I just ran to the nearest police car, and they shot him down. A little harsh, but effective. I’ve been nearly arrested several times, but the new and improved radar makes avoiding the cops very easy.

This is the first of the GTA games that has implemented a cover system. Think “Gears of War” here. You can hide behind anything, and shoot from around it, or above it. This makes shoot-out type missions actually really easy. Aiming is ridiculously easy, especially for someone like me, who is used to first person shooters.

So far, the only difficult thing about this game is the driving. If you want to drive without crashing, and you have to get where you’re going quickly, you’re in for a challenge. The car simply won’t turn while you are breaking. This takes a lot of getting used to. There is a separate button for breaking properly, and another for using the hand break, so you can do things like donuts, spinning into a parking space, etc. I’m getting better at driving, but when the pressure is on to chase someone who’s getting away, I often have to restart the mission.

There are various morality choices along the way, and I’ve heard that the ending depends upon what type of choices you make, in general. I’ll have to play this game more than once, probably, to get the different endings. I doubt very seriously that I’ll grow tired of this game any time soon.

I’m still in the story mode, but once I finish that, I’ll start exploring the multiplayer part. So far, what interests me most is a “Cops & Robbers” mode. I used to play cops and robbers as a kid quite a bit, so that could be a lot of fun. Also, there’s a free mode, which allows you to explore the whole city easily. When you start the story mode, much of the city is closed off, so the multiplayer allows you go to Manhattan, for example, which I haven’t unlocked.

In all, I imagine myself spending way too much time playing this game. I never would have thought I’d like GTA, but this game is superb.

Call of Duty 4 came out about a month after Halo 3 came out, last year. I was pretty excited about Halo 3, and had been playing non-stop when I picked up Call of Duty 4. To this day, most of my gaming time spent on XBox Live has been on CoD 4. I even bought Rainbow Six: Vegas 2 recently, but enjoy CoD 4 much more.

CoD 4 wisely released 4 new multiplayer maps to compete with RS:V 2′s release. These new maps are brilliant, much more realistic-feeling than both RS:V 2′s and the original CoD 4 maps. Included is a training warehouse, a Chinese town, an Russian outdoor/woodsy map complete with river, and a port from the single player environment: the Middle Eastern TV station. I was disappointed by the latter, but the quality of the other three, presumably from the multiplayer map contest, made up for the TV station.

I spent a couple of hours last night becoming familiar with the new territory before attempting to play online with these new maps. I simply used two controllers and did a split screen match, only using one of the controllers to move around.

I was surprised by the China location, but the map seems to fit. None of the single player game missions were set in China, but it just seems right, fighting in China, for some reason. I can’t explain it.

The training warehouse was just right for small teams: lots of corners, levels, even a sniping position. But they do this without sacrificing the “openness” feel of CoD 4. The roof is very high, leaving room for a long grenade throw, and the sniping position is vulnerable, right in the middle.

So far, my favorite map is the outdoor Russian woods environment. Both sides of the river have houses for sniping, junked cars are laying around. There’s even a Russian stop sign in an intersection by one of the houses. The terrain near the river has a mud bank for a view of basically half the map, depending on which side you’re on. The woods are nicely, and realistically encapsulated by fences, and high ground, blocked roads, etc.

These maps include every possible detail imaginable. I can’t wait to get in and get my feet wet online.

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